An API that supports different mod loaders and is the basis of mods like Factocrafty
  • Java 96.8%
  • Kotlin 3.2%
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2026-09-21 16:52:18 -03:00
.github re-added mod resources publishing 2026-04-10 13:46:07 -03:00
build-logic feat: port to 26.3 2026-09-21 21:16:17 +10:00
gradle feat: port to 26.3 2026-09-21 21:16:17 +10:00
src/main fix: compiling error 2026-09-21 16:52:18 -03:00
versions feat: port to 26.3 2026-09-21 21:16:17 +10:00
.gitignore fix(github): updated .gitignore for common access transformer path 2026-05-02 00:14:24 -03:00
.pre-commit-config.yaml Beta 2.2.7.2615.0 2026-04-07 16:37:13 -03:00
.sc_active_version chore: dropped support for 1.20.4, 1.21.3, 1.21.4 and 1.21.8 2026-09-21 16:42:01 -03:00
build.fabric.gradle.kts Beta 2.2.7.2615.0 2026-04-07 16:37:13 -03:00
build.fabricmc.gradle.kts Beta 2.2.7.2615.0 2026-04-07 16:37:13 -03:00
build.forge.gradle.kts fix: off-center text in the Factory Config screen 2026-05-15 00:32:04 -03:00
build.neoforge.gradle.kts Beta 2.2.7.2615.1 2026-04-07 17:22:34 -03:00
CHANGELOG.md chore: changelog for mod publishing 2026-08-17 17:09:46 -03:00
gradle.properties feat: port to 26.3 2026-09-21 21:16:17 +10:00
gradlew Beta 0.1.6.1 2023-03-26 13:00:06 -03:00
gradlew.bat Beta 0.1.6.1 2023-03-26 13:00:06 -03:00
LICENSE.md Release 1.20.4-2.1 2024-02-09 01:20:11 -03:00
README.md Beta 2.2.2501.22 2025-01-10 04:53:39 -03:00
settings.gradle.kts chore: dropped support for 1.20.4, 1.21.3, 1.21.4 and 1.21.8 2026-09-21 16:42:01 -03:00
stonecutter.gradle.kts re-added mod resources publishing 2026-04-10 13:46:07 -03:00

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🥽 About

An API that adds several client and server side functions, both for developers and those who make resource packs, among them:

  • UI Definitions, to add or modify countless elements of the screens and GUI, either using resource packs (main function) or by code
  • Essential Events, most of them abstracting directly from the mod loaders
  • A Common Network, to send and register payloads in a unified way, requiring almost zero changes between the supported versions
  • Several common implementations among modloaders of item, fluid and energy storage with the correct exposure for the respective APIs
  • A way to have block lighting levels with access to Level (only implemented in Fabric, Forge and NeoForge already have this)