Tweak skin visibility #3

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opened 2024-08-31 21:21:07 +00:00 by Ghost · 1 comment
Ghost commented 2024-08-31 21:21:07 +00:00 (Migrated from codeberg.org)

On LCE, the Skin Selector presumably only renders up to 7 skins at a time. This means that if a list is less than 7, one or more of the skins will disappear at the end of the cycling animation. For alignment, an even number of skins would hide the right most skin, and an odd number would hide the left most skin.

https://github.com/user-attachments/assets/17d1ae64-aa15-4cd1-9ab0-bc21912609a2

Current behavior:
image

On LCE, the Skin Selector presumably only renders up to 7 skins at a time. This means that if a list is less than 7, one or more of the skins will disappear at the end of the cycling animation. For alignment, an even number of skins would hide the right most skin, and an odd number would hide the left most skin. https://github.com/user-attachments/assets/17d1ae64-aa15-4cd1-9ab0-bc21912609a2 Current behavior: ![image](https://github.com/user-attachments/assets/a429ab8c-c942-47ad-bb4a-04861ccb31c1)
Ghost commented 2024-08-31 21:24:46 +00:00 (Migrated from codeberg.org)

If a skin is removed from a list, the skin on the side with more skins visible will become the new selected skin. If there are an equal number of skins on each side, the skin on the left side will come forward

If a skin is removed from a list, the skin on the side with more skins visible will become the new selected skin. If there are an equal number of skins on each side, the skin on the left side will come forward
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